November 4, 2006: Version 0.3.2 released
- Fixed Makefiles to work with GCC 4.x
- Rewrote VRML parser so that it can handle DEF/USE keywords
May 23, 2006: Examples on website
There haven't been any new releases for mesh2hmap lately because I've been busy using mesh2hmap...which is a good thing because that's what it's there for. I've put some examples up on the examples page. Currently there's just two examples and both are maps made for Legends: The Game, so you'll need to install the game to see the maps. Some screenshots and heightmaps are available on the examples page though.
May 6, 2006: Version 0.3.1 released
- Fixed bug where you had to specify min, max and bg. They now take on their default values if not specified.
- Quick fix for a numerical error in the heightmap equations where near vertical polygons could produce very high or low heights. Each height is now confined within the height range of its polygon.
April 19, 2006: Version 0.3 released
- Can now output colour gradient heightmaps
- Added functionality for setting the background
- Parser can now parse VRML2 again (broken in 0.2)
- Added `-v' and `--version' command line option
April 2, 2006: Version 0.2 released
- Fixed background problem with non-rectangular heightmaps. Background is now set equal to minimum value of heightmap
- Functionality for printing 'raw' heightmaps
- Added autoconf/automake scripts
- Split code into 4 files: main, parser, mesh2hmap, and output
- Parser for 'native' format now handles 3+ vertices per polygon
- Minor changes to MAN page
March 28, 2006: Version 0.1.2 released
- Improved VRML parsing algorithm - removed unnecessary nesting.
- Fixed VRML parser bug - only worked when there was a single space between label and '{' or '[' delimiter.
- Fixed VRML parser bug - was reading texture coordinates as vertices.
- Wrote proper groff MAN page - mesh2hmap.1
- Fixed 'usage' message and added '-h' and '--help' switches.
March 24, 2006: Version 0.1.1 released
This is the first release of mesh2hmap made available on Sourceforge. Only minor documentation changes from version 0.1